I mentioned back near the end of April that something great was going to happen with this project and have kept the news under wraps until now. Out Of Hell will be released as a published, standalone game! This is the dream, one of the best things that could ever happen to a hobby modder!
How did this happen? A few years ago when I met Justin Lassen, he selflessly offered to help produce a custom soundtrack for Out Of Hell. As we worked together, our friendship grew and he eventually introduced me to one of his close friends, “Dave”. What I didn’t know at the time, was that “Dave” was none other than “Dave Taylor”, one of the biggest and most well-known names in the gaming industry. If you told me back when I was still playing every single Doom available, that I would one day meet one of the people responsible for it, I would have called you crazy.
Because of these two, I have received opportunities that regularly would not have been available. Because of these two, Out Of Hell has broken the mod barrier. To both Justin and Dave, my debt is boundless.
So who will be publishing this? When will it be available? How much will it cost? We are looking at several options at the moment so I can’t give a concrete answer right now. We are, however, hoping to make it available sometime between August and October.
For those of you who have followed this project from the beginning, who have stuck with me through the missed release dates, the constant delays, and yet still somehow managed to smile and support me, I have not forgotten about you. Out Of Hell will be released in two versions, the standalone and mod version. This was the best that I could push for, so that those who have stuck with me and have kept their copies of Unreal Tournament 2004 on hand will still get this for free! For the newcomers or those that don’t own UT2004, you will still be able to play this game! Exposure is no longer limited.
So thanks for your continued support and patience guys! Check back here often for developments on the matter.